Fortnite Chapter 5 Season 1: Every Mythic Weapon and Medallion
Fortnite Chapter 5 Season 1 Mythic weapons and Medallions: an essential archive of boss loot, locations, crossover gear, and experimental gameplay.
Fortnite Chapter 5 Season 1 may be a closed chapter in 2026, but its Mythic weapons and Medallions remain a fascinating snapshot of how the game experimented with boss loot, disguise tools, and crossover gear. Players who remember that era often talk about the chapter as a turning point: a new map, a new Battle Pass, Weapon Mods, and a revamped movement system all arrived at once. Mythic items had been noticeably absent in the previous season, and Chapter 5 Season 1 brought them back with a bang. This retrospective guide focuses on that original run, not on the live 2026 loot pool, so it is best treated as an archive dive rather than current-season advice.

All Boss Mythics and Medallion Item Locations
There were five boss Mythic weapons in Chapter 5 Season 1. Each one was fully modded and could not be altered at Weapon Benches, which made the boss drops feel like complete packages rather than project weapons. Every boss also carried a Medallion. Medallions were unique inventory items that passively regenerated shield, and they could also open specific Vaults. Players could stack Medallions to replenish shield faster, and each one occupied its own designated inventory slot. That combination of passive sustain and vault access made the bosses worth hunting, even when the storm was already closing in.

| Boss | Mythic Weapon | Medallion | Location |
|---|---|---|---|
| Peter Griffin | Peter Griffin's Hammer Pump Shotgun | Peter Griffin's Medallion | Snooty Steppes |
| Nisha | Nisha's Striker AR | Nisha's Medallion | Fencing Fields |
| Valeria | Valeria's Hyper SMG | Valeria's Medallion | Reckless Railway |
| Montague | Montague's Enforcer AR | Montague's Medallion | Grand Glacier |
| Oscar | Oscar's Frenzy Auto Shotgun | Oscar's Medallion | Lavish Lair |
Peter Griffin's Hammer Pump Shotgun was a Mythic variant of the Hammer Pump Shotgun with an added damage boost, and Peter Griffin himself patrolled Snooty Steppes. Nisha's Striker AR offered the same idea for the Striker AR, and Nisha could be found at Fencing Fields. Valeria's Hyper SMG was the close-range option at Reckless Railway. Montague's Enforcer AR sat at Grand Glacier, while Oscar's Frenzy Auto Shotgun waited in Lavish Lair. In each case, eliminating the boss dropped both the Mythic weapon and the matching Medallion. Simple enough on paper, but the fights rarely stayed simple once other players heard the commotion.
Other Mythic Items and Weapons
Beyond the boss drops, Chapter 5 Season 1 also hosted a handful of special Mythic items tied to collaborations and limited-time updates. These were not just stronger versions of standard guns. They changed how players approached movement, disguise, and close-quarters combat.
EMP Stealth Camo (Mythic)

The EMP Stealth Camo arrived with the Metal Gear Solid collaboration, and it was one of the more unusual utility Mythics in the game. Players could activate it to become nearly invisible, though they could not attack while the device was active. When deactivated, it released an EMP effect that damaged enemy shields and disabled electronics. The item had unlimited uses, but it went into cooldown after each activation. It could appear as ground loot or inside Chests, and Solid Snake sold it on the northern island for 100 Gold Bars.
Cardboard Box (Mythic)

The Cardboard Box was Solid Snake's signature disguise and the second Metal Gear Solid-themed Mythic. It worked in a way that felt eerily similar to the Sneaky Snowman, letting players conceal their position behind a harmless-looking prop. The box had five total uses, but its ammunition replenished over time. Like the Stealth Camo, it could be found as ground loot or within Chests, and Solid Snake sold it north of Lavish Lair for 100 Gold Bars. For players who enjoyed mind games, it was a delight. For everyone else, it was a reason to double-check every piece of cardboard on the floor.
Raphael's Sai, Leonardo's Katanas, Donatello's Staff, and Michelangelo's Nunchaku (Mythic)

The V28.20 update added four Teenage Mutant Ninja Turtles Mythic weapons: Raphael's Sai, Leonardo's Katanas, Donatello's Staff, and Michelangelo's Nunchaku. Each one could perform three unique attacks, with the Air Attack and Dash Attack consuming one of three charges that replenished over time. Equipping any of them also allowed a Double Jump, which made traversal feel noticeably different. These weapons appeared in Supply Drops that fell with each passing storm phase. A random TMNT Mythic could also be purchased from Vending Machines for 300 Gold or found within Chests. The catch was simple: players could carry only one of the four at a time, so the choice mattered.
Why the Chapter 5 Season 1 Mythic System Stood Out
What made this season memorable was not just the loot itself, but the way it pushed players toward specific parts of the map. Boss Medallions created natural hotspots, and the promise of passive shield regeneration gave squads a reason to contest them even when the reward was not a weapon they personally wanted. The crossover Mythics added a different flavor. The EMP Stealth Camo and Cardboard Box rewarded trickery and timing, while the TMNT weapons turned mobility and melee-style attacks into a spectacle.
By 2026, Fortnite has moved through many more seasons and loot pools, so none of this should be mistaken for a current drop guide. Still, for anyone looking back at Chapter 5 Season 1, the Mythic and Medallion system remains a clear example of how Fortnite mixes boss fights, map control, and pop-culture crossovers into one chaotic package. Players who want the full picture should remember the five boss Medallions, the two Metal Gear Solid utilities, and the four TMNT weapons. That was the complete Mythic spread of the season, and it was plenty to keep a lobby busy. 😄
The analysis is based on reporting from Eurogamer, whose long-running games coverage helps contextualize why Fortnite Chapter 5 Season 1's Mythic lineup felt so distinctive: boss-controlled POIs encouraged aggressive early rotations, Medallions added a map-control incentive beyond raw firepower, and crossover tools like the EMP Stealth Camo and TMNT weapons showed how utility and mobility could be just as memorable as high-damage boss guns.